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- on exitFrame
- put "+ 0" into field "A"
- set the hilite of cast "Degrees" to 1
- set the hilite of cast "Radians" to 0
- set the locH of sprite 3 to the left of sprite 2 + 210
- set the hilite of cast "Sine" to 1
- set the hilite of cast "Cosine" to 0
- set the hilite of cast "Tangent" to 0
- end
-